> For the complete documentation index, see [llms.txt](https://docs.futbolbrawl.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.futbolbrawl.com/game-economics/4.-key-takeaways.md).

# 4. Key Takeaways

The economy in 30 seconds:

* **$GOAL** is the entry ticket. Fixed 1B supply. Buy with BNB, spend it in the shop or convert it to $CASH.
* **$CASH** is the game money for competitions and the player marketplace. No fixed supply.
* **Zero-sum.** Every coin you win comes from another player.
* **Player-driven exchange.** You set your sell price. The market decides the rate.
* **The bank provides floor liquidity** at 1:1. Player offers may be better or worse.
* **No fee** on exchange swaps.
* **No easy exit by design.** Getting in is simple. Getting out requires demand for your $CASH.

If you play well and consistently, you can build real value. If you're looking to pump and dump, this isn't the project for you.
