> For the complete documentation index, see [llms.txt](https://docs.futbolbrawl.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.futbolbrawl.com/game-overview/marketplace-and-shop.md).

# Marketplace & Shop

Two places to strengthen your club: the player marketplace and the item shop.

### Player marketplace

{% embed url="<https://www.youtube.com/watch?v=7TdOzFJn_CA>" %}
Quick guide: sign players in the marketplace
{% endembed %}

Players are listed by other managers and paid in **$CASH**. Every listing shows age, overall rating and the six skills, and you can filter by rating, price or age.

Found your player? Hit **Buy** and confirm in your wallet: they join your squad straight away. You can also list your own players for sale.

{% hint style="info" %}
You need at least **16 players** in your squad, so you can't release or sell below that.
{% endhint %}

### Item shop

{% embed url="<https://www.youtube.com/watch?v=2d7ph0hP-uU>" %}
Quick guide: speed up your training with boosts
{% endembed %}

The shop sells, in **$GOAL**:

* **Staff:** Common and Premium coaches. See [Staff & Coaches](/game-overview/staff-and-coaches.md).
* **Player packs:** Youth, First Team, and a Squad Pack with 5 players.
* **Boosts:** a Training Boost multiplies training gains for a few days. Others protect you from injuries, cut post-match fatigue or give you an edge at home.
* **Mystery Box.**
* **Scout credits.** See [Scouting & Prospects](/game-overview/scouting-and-prospects.md).

Prices are set in dollars and paid in $GOAL at the current rate. Items land in your inventory.

### Bank

Under **Bank** you can trade $GOAL and $CASH. See [Token Exchange](/game-economics/3.-token-exchange.md).
